Learning Redis
Develop applications with lightning fast data access using Redis
Develop applications with lightning fast data access using Redis
About This Video
- Incorporate Redis as a powerful data store for data-intensive applications
- Create a game in Node.js while learning about development in Redis
- Configure, manage, validate your data skillfully using the Redis commands
In Detail
A database is the backbone of any application, and for developers working with varied and sizable data sets, selecting an appropriate data store is a critical development consideration. Redis, an in-memory, key-value data store offers simplified, rapid data access, valuable in a range of situations where instant access is necessary, for example with data caching.
Learning Redis is an example-based introduction which demonstrates how to work with the data store by creating a playable word game, written in Node.js. Fundamental topics of Redis are covered along the way.
You’ll see how simple it is to install the database on your own machine or use a database provider in the cloud. Together we will discover the basic native data types of Redis and how to use them as we write a real game using JavaScript in a Node.js environment.We’ll store and retrieve data using the Redis CLI and understand the basic NoSQL data keys and storage techniques.
Whether you’re writing a game or any other application, you need a place to store data. Learning Redis will demonstrate why you should implement Redis.
Throughout the course, we will put to use the important concepts of Redis such as keys, values, sets, and hashes, which will help us build a solid application that works on some of the most important app requirements such as information storage, validation, pub/sub, notifications, and sorting.
By the end of the course, you will understand how to make use of all of Redis’ features so you can design applications with rapid, efficiently managed data access.
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Course Curriculum
Course Introduction
- The Course Overview (2:49)
- The Game (2:34)
Getting Started
- Installation (6:23)
- Connecting to the Remote Service (3:40)
- The Redis CLI (4:21)
Keys and Values
- Storing and Retrieving Strings (8:21)
- Keys Instead of Indexes (6:24)
A Game Needs Players
- Modeling a Player (4:42)
- Creating, Storing, and Retrieving Players (11:23)t
- Storing and Validating Passwords for Login (4:01)
Building a Word Dictionary
- Sets and Membership (3:33)
- Making a Redis Dictionary (8:10)
Modeling the Game
- Understanding the Game (5:28)
- Creating and Storing a Game w/ Game Players (7:22)
- Creating the Tile Bag (5:45)
Taking a Turn
- The Player's Tray (9:38)
- Validating a Turn (9:47)
- Storing the Turn in the Game (12:06)
Game Over and Winners
- How Does a Sorted Set Work? (7:57)
- Finishing the Game (8:27)
- Storing and Sharing the Results (4:58)
- Displaying the Top 10 Players (9:53)
Is It My Turn?
- Redis Events (6:18)
- Modeling the Event (1:56)
- Publishing the Event (10:33)
- Subscribing to the Event (6:03)
Wrapping Up
- What Have You Learned? (2:46)
- What More Could Be Done? (3:13)
Get Learning Redis – Packt Publishing, Only Price $29
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