Note: This course is officially endorsed by Stencyl.
No prior experience is required to take this course. Learning from the ground up, you will acquire all the skills necessary to Design and Create your very own computer games, which can then be shared with your friends, or even published to commercial markets such as flash portals, the App Store & Google play. Using the unique logic block system of Stencyl thought in this Stencyl Course, you will be able to create a game of any genre, quickly and effectively. Please follow through the lectures sequentially, and always maximize the videos to get the most out of them. Among many other things, by the end of the course you will have learned how to:
- Create a top-down perspective for your game
- Move characters with the keyboard
- Easily rotate actors to look at the mouse cursor
- Spawn and destroy actors in real-time, at will
- Write simple and advanced AI for non-player characters
- Design levels using tile-sets and actors
- Create health bars
- Implement game rules to determine between success or failure
For the most effective learning experience, it is essential that you pay close attention to each lecture in order, and then complete the task yourself. If you struggle, watch the video again until you get the full sense of the lesson. Get excited, this is a learning experience you'll never forget. Prepare to start making your own games with Stencyl.
Course Curriculum
First Steps: Getting Setup
- Welcome To The World Of Game Creation (1:04)
- Overview (8:34)
- Structure of Lessons (4:50)
- Installing The Required Software – Stencyl (2:14)
From Concept To Creation: The Design Process
- The Importance Of Planning (3:51)
- The Concept (5:04)
Intro To Stencyl: Starting Our Game
- Exploring The Stencyl Environment (13:44)
- User Input & Character Movement (29:50)
- Understanding Attributes (AKA Variables), & Creating the Enemy Actor (12:09)
- Character Rotation: Looking At The Mouse (12:35)
- Making Him Shoot (This is fun) (6:03)
- Basic Concepts
Important Concepts Examined
- Events Explained (9:56)
- The Most Important Blocks (4:25)
- Basic Loops (6:28)
- How Stencyl Handles Audio (2:33)
- Creating Conditional Logic – If Statements (9:11)
- The Behaviour Library (3:56)
- Intermediate Concepts
Creating Your Own Game Art (Sprites and Sound FX)
- Downloading the Free Trial of Photoshop CS6 (1:16)
- Introducing Photoshop CS6 (10:16)
- Creating The Crosshair (12:23)
Developing Core Functionality
- Basic AI (19:16)
- Camera Follow (0:54)
- Adding The Crosshair (7:54)
- Collision Groups – Setting Them Up (9:03)
- Updating Sprites – A Nicer Projectile (3:27)
- Boundaries
- Create Explosion On Die (3:09)
- Handling Avatar States – Switching Animations (5:49)
- Cannot Be Pushed (1:20)
- Advanced AI (29:20)
- AI Bug Fix 1 (21:16)
Finishing The Game
- Enemy Shoot (8:21)
- Die After X Seconds (2:40)
- Bug Fix 2 (1:37)
- Adding The Helicopter (4:19)
- Creating Health Bars (25:37)
- Destructible Environment 1 (5:30)
- Destructible Environment 2 (10:25)
- Refactoring The Code (5:37)
- Game Rules (8:36)
- Game Rules 2 (12:18)
- Advanced Concepts
Conclusion
- Congratulations! Now, What Next? (0:43)
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